Wednesday, October 10, 2018

Earl Drake #05 - Operation Breakthrough

After the success of 1969's “One Endless Hour”, the sequel to “The Name of the Game is Death”, author Dan J. Marlowe placed all of his writing endeavors firmly on the path of “Drake”, the robber turned spy. Beginning the spy portion of the series in 1969's “Operation Fireball”, Marlowe went on to write nine more Drake titles. The only non-Drake novel he wrote after 1969 was a 1982 installment of 'Phoenix Force' as Gar Wilson (“Guerilla Games”). Marlowe then wrote short stories until his death in 1986.

The series fifth title, “Operation Breakthrough”, is a really fun exercise in the jailbreak formula. The novel begins with Drake and his colleague Karl Erikson breaking into a Caribbean bank in Nassau. Erikson, a makeshift spy in his own right, made his series debut in “Operation Fireball”. He quickly made friends with Drake and has assigned him to global bank heists for government checks. Thus, the novel's beginning makes sense to longtime readers. However, as the two snatch highly secure documents from the vault, Erikson is nabbed by authorities as Drake makes the escape.

Stuck on the island with swarms of police, Drake crashes with a former associate named Candy, an African-American kung-fu gambler that was introduced briefly in “Operation Flashpoint”. Drake takes no time bedding down a massage parlor mistress before eventually escaping the island and the hook. Game over so soon? Not hardly.

Drake has the secure documents in a briefcase but has no idea where to return it. The problem is that Drake was never supplied any credentials or contacts for Erikson or the department he works for. Returning the suitcase and documents is a cumbersome endeavor. From New York to DC, Drake hits brick walls attempting to locate Erikson's branch and personnel. Dropping the suitcase randomly (a hilarious chapter), Hazel and Drake are back on the trail to break Erikson out of the clink. Thus the “bank heist” formula these books utilize is still in place. From here it is recruitment of the pieces and then ultimately the jailbreak adventure. Marlowe knows where the meat and potatoes are for his guests. 

“Operation Breakthrough” is extremely enjoyable with Marlowe practicing all of the strategy and game play the series is known for. He's a master storyteller and this adventure really throws out the exciting - yet familiar - elements that we expect. Intrigue, danger, cops, robbers and banks. This one is recommended if not altogether predictable. I'm good with it.